portrait neural radiance fields from a single image

We show that even without pre-training on multi-view datasets, SinNeRF can yield photo-realistic novel-view synthesis results. constructing neural radiance fields[Mildenhall et al. The first deep learning based approach to remove perspective distortion artifacts from unconstrained portraits is presented, significantly improving the accuracy of both face recognition and 3D reconstruction and enables a novel camera calibration technique from a single portrait. The optimization iteratively updates the tm for Ns iterations as the following: where 0m=p,m1, m=Ns1m, and is the learning rate. Please In Proc. Tero Karras, Miika Aittala, Samuli Laine, Erik Hrknen, Janne Hellsten, Jaakko Lehtinen, and Timo Aila. We span the solid angle by 25field-of-view vertically and 15 horizontally. The training is terminated after visiting the entire dataset over K subjects. Future work. HoloGAN is the first generative model that learns 3D representations from natural images in an entirely unsupervised manner and is shown to be able to generate images with similar or higher visual quality than other generative models. Figure2 illustrates the overview of our method, which consists of the pretraining and testing stages. In contrast, our method requires only one single image as input. 2021. For each subject, we render a sequence of 5-by-5 training views by uniformly sampling the camera locations over a solid angle centered at the subjects face at a fixed distance between the camera and subject. This includes training on a low-resolution rendering of aneural radiance field, together with a 3D-consistent super-resolution moduleand mesh-guided space canonicalization and sampling. Existing single-image view synthesis methods model the scene with point cloud[niklaus20193d, Wiles-2020-SEV], multi-plane image[Tucker-2020-SVV, huang2020semantic], or layered depth image[Shih-CVPR-3Dphoto, Kopf-2020-OS3]. 2020. 2017. CIPS-3D: A 3D-Aware Generator of GANs Based on Conditionally-Independent Pixel Synthesis. 41414148. See our cookie policy for further details on how we use cookies and how to change your cookie settings. In Proc. Instances should be directly within these three folders. It relies on a technique developed by NVIDIA called multi-resolution hash grid encoding, which is optimized to run efficiently on NVIDIA GPUs. The latter includes an encoder coupled with -GAN generator to form an auto-encoder. View 4 excerpts, references background and methods. A style-based generator architecture for generative adversarial networks. (or is it just me), Smithsonian Privacy Prashanth Chandran, Derek Bradley, Markus Gross, and Thabo Beeler. It is a novel, data-driven solution to the long-standing problem in computer graphics of the realistic rendering of virtual worlds. Generating 3D faces using Convolutional Mesh Autoencoders. We report the quantitative evaluation using PSNR, SSIM, and LPIPS[zhang2018unreasonable] against the ground truth inTable1. Instant NeRF is a neural rendering model that learns a high-resolution 3D scene in seconds and can render images of that scene in a few milliseconds. IEEE. dont have to squint at a PDF. 2020. ACM Trans. Since our method requires neither canonical space nor object-level information such as masks, We further demonstrate the flexibility of pixelNeRF by demonstrating it on multi-object ShapeNet scenes and real scenes from the DTU dataset. We validate the design choices via ablation study and show that our method enables natural portrait view synthesis compared with state of the arts. This allows the network to be trained across multiple scenes to learn a scene prior, enabling it to perform novel view synthesis in a feed-forward manner from a sparse set of views (as few as one). For better generalization, the gradients of Ds will be adapted from the input subject at the test time by finetuning, instead of transferred from the training data. arXiv preprint arXiv:2110.09788(2021). Ben Mildenhall, PratulP. Srinivasan, Matthew Tancik, JonathanT. Barron, Ravi Ramamoorthi, and Ren Ng. Next, we pretrain the model parameter by minimizing the L2 loss between the prediction and the training views across all the subjects in the dataset as the following: where m indexes the subject in the dataset. The high diversities among the real-world subjects in identities, facial expressions, and face geometries are challenging for training. Graph. Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes. 2021. (x,d)(sRx+t,d)fp,m, (a) Pretrain NeRF [Xu-2020-D3P] generates plausible results but fails to preserve the gaze direction, facial expressions, face shape, and the hairstyles (the bottom row) when comparing to the ground truth. We train a model m optimized for the front view of subject m using the L2 loss between the front view predicted by fm and Ds If nothing happens, download GitHub Desktop and try again. C. Liang, and J. Huang (2020) Portrait neural radiance fields from a single image. inspired by, Parts of our [width=1]fig/method/pretrain_v5.pdf We proceed the update using the loss between the prediction from the known camera pose and the query dataset Dq. In Proc. Disney Research Studios, Switzerland and ETH Zurich, Switzerland. To manage your alert preferences, click on the button below. Curran Associates, Inc., 98419850. RichardA Newcombe, Dieter Fox, and StevenM Seitz. Unconstrained Scene Generation with Locally Conditioned Radiance Fields. NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections. S. Gong, L. Chen, M. Bronstein, and S. Zafeiriou. http://aaronsplace.co.uk/papers/jackson2017recon. Check if you have access through your login credentials or your institution to get full access on this article. CVPR. [1/4]" In Proc. producing reasonable results when given only 1-3 views at inference time. They reconstruct 4D facial avatar neural radiance field from a short monocular portrait video sequence to synthesize novel head poses and changes in facial expression. Our method using (c) canonical face coordinate shows better quality than using (b) world coordinate on chin and eyes. We quantitatively evaluate the method using controlled captures and demonstrate the generalization to real portrait images, showing favorable results against state-of-the-arts. , denoted as LDs(fm). NVIDIA applied this approach to a popular new technology called neural radiance fields, or NeRF. However, using a nave pretraining process that optimizes the reconstruction error between the synthesized views (using the MLP) and the rendering (using the light stage data) over the subjects in the dataset performs poorly for unseen subjects due to the diverse appearance and shape variations among humans. 2019. ICCV. SIGGRAPH) 38, 4, Article 65 (July 2019), 14pages. python render_video_from_img.py --path=/PATH_TO/checkpoint_train.pth --output_dir=/PATH_TO_WRITE_TO/ --img_path=/PATH_TO_IMAGE/ --curriculum="celeba" or "carla" or "srnchairs". It could also be used in architecture and entertainment to rapidly generate digital representations of real environments that creators can modify and build on. Learn more. https://dl.acm.org/doi/10.1145/3528233.3530753. The transform is used to map a point x in the subjects world coordinate to x in the face canonical space: x=smRmx+tm, where sm,Rm and tm are the optimized scale, rotation, and translation. Pix2NeRF: Unsupervised Conditional -GAN for Single Image to Neural Radiance Fields Translation Specifically, we leverage gradient-based meta-learning for pretraining a NeRF model so that it can quickly adapt using light stage captures as our meta-training dataset. Each subject is lit uniformly under controlled lighting conditions. To explain the analogy, we consider view synthesis from a camera pose as a query, captures associated with the known camera poses from the light stage dataset as labels, and training a subject-specific NeRF as a task. Vol. The results from [Xu-2020-D3P] were kindly provided by the authors. 2020. For the subject m in the training data, we initialize the model parameter from the pretrained parameter learned in the previous subject p,m1, and set p,1 to random weights for the first subject in the training loop. Notice, Smithsonian Terms of NeRF[Mildenhall-2020-NRS] represents the scene as a mapping F from the world coordinate and viewing direction to the color and occupancy using a compact MLP. IEEE, 81108119. We propose FDNeRF, the first neural radiance field to reconstruct 3D faces from few-shot dynamic frames. 2022. At the test time, only a single frontal view of the subject s is available. We introduce the novel CFW module to perform expression conditioned warping in 2D feature space, which is also identity adaptive and 3D constrained. For everything else, email us at [emailprotected]. 3D Morphable Face Models - Past, Present and Future. Our method takes the benefits from both face-specific modeling and view synthesis on generic scenes. We present a method for estimating Neural Radiance Fields (NeRF) from a single headshot portrait. Our method does not require a large number of training tasks consisting of many subjects. Space-time Neural Irradiance Fields for Free-Viewpoint Video . Recent research indicates that we can make this a lot faster by eliminating deep learning. In International Conference on 3D Vision (3DV). We propose pixelNeRF, a learning framework that predicts a continuous neural scene representation conditioned on one or few input images. Our method builds on recent work of neural implicit representations[sitzmann2019scene, Mildenhall-2020-NRS, Liu-2020-NSV, Zhang-2020-NAA, Bemana-2020-XIN, Martin-2020-NIT, xian2020space] for view synthesis. Work fast with our official CLI. PAMI 23, 6 (jun 2001), 681685. The University of Texas at Austin, Austin, USA. Training task size. Figure7 compares our method to the state-of-the-art face pose manipulation methods[Xu-2020-D3P, Jackson-2017-LP3] on six testing subjects held out from the training. Rigid transform between the world and canonical face coordinate. Our method generalizes well due to the finetuning and canonical face coordinate, closing the gap between the unseen subjects and the pretrained model weights learned from the light stage dataset. Under the single image setting, SinNeRF significantly outperforms the . This work advocates for a bridge between classic non-rigid-structure-from-motion (nrsfm) and NeRF, enabling the well-studied priors of the former to constrain the latter, and proposes a framework that factorizes time and space by formulating a scene as a composition of bandlimited, high-dimensional signals. Specifically, for each subject m in the training data, we compute an approximate facial geometry Fm from the frontal image using a 3D morphable model and image-based landmark fitting[Cao-2013-FA3]. While simply satisfying the radiance field over the input image does not guarantee a correct geometry, . Graph. 2020. Existing approaches condition neural radiance fields (NeRF) on local image features, projecting points to the input image plane, and aggregating 2D features to perform volume rendering. Inspired by the remarkable progress of neural radiance fields (NeRFs) in photo-realistic novel view synthesis of static scenes, extensions have been proposed for dynamic settings. We propose pixelNeRF, a learning framework that predicts a continuous neural scene representation conditioned on To build the environment, run: For CelebA, download from https://mmlab.ie.cuhk.edu.hk/projects/CelebA.html and extract the img_align_celeba split. We further show that our method performs well for real input images captured in the wild and demonstrate foreshortening distortion correction as an application. Abstract: Reasoning the 3D structure of a non-rigid dynamic scene from a single moving camera is an under-constrained problem. Early NeRF models rendered crisp scenes without artifacts in a few minutes, but still took hours to train. Our method preserves temporal coherence in challenging areas like hairs and occlusion, such as the nose and ears. Are you sure you want to create this branch? We present a method for estimating Neural Radiance Fields (NeRF) from a single headshot portrait. While NeRF has demonstrated high-quality view synthesis, it requires multiple images of static scenes and thus impractical for casual captures and moving subjects. Specifically, SinNeRF constructs a semi-supervised learning process, where we introduce and propagate geometry pseudo labels and semantic pseudo labels to guide the progressive training process. Applications of our pipeline include 3d avatar generation, object-centric novel view synthesis with a single input image, and 3d-aware super-resolution, to name a few. Portraits taken by wide-angle cameras exhibit undesired foreshortening distortion due to the perspective projection [Fried-2016-PAM, Zhao-2019-LPU]. While NeRF has demonstrated high-quality view synthesis, it requires multiple images of static scenes and thus impractical for casual captures and moving subjects. 2021. While NeRF has demonstrated high-quality view synthesis, it requires multiple images of static scenes and thus impractical for casual captures and moving subjects. Figure6 compares our results to the ground truth using the subject in the test hold-out set. Semantic Scholar is a free, AI-powered research tool for scientific literature, based at the Allen Institute for AI. 2021. i3DMM: Deep Implicit 3D Morphable Model of Human Heads. In this paper, we propose to train an MLP for modeling the radiance field using a single headshot portrait illustrated in Figure1. Jia-Bin Huang Virginia Tech Abstract We present a method for estimating Neural Radiance Fields (NeRF) from a single headshot portrait. In Proc. Nevertheless, in terms of image metrics, we significantly outperform existing methods quantitatively, as shown in the paper. Semantic Deep Face Models. As illustrated in Figure12(a), our method cannot handle the subject background, which is diverse and difficult to collect on the light stage. HoloGAN: Unsupervised Learning of 3D Representations From Natural Images. by introducing an architecture that conditions a NeRF on image inputs in a fully convolutional manner. Figure9 compares the results finetuned from different initialization methods. We thank Shubham Goel and Hang Gao for comments on the text. Recently, neural implicit representations emerge as a promising way to model the appearance and geometry of 3D scenes and objects [sitzmann2019scene, Mildenhall-2020-NRS, liu2020neural]. Render videos and create gifs for the three datasets: python render_video_from_dataset.py --path PRETRAINED_MODEL_PATH --output_dir OUTPUT_DIRECTORY --curriculum "celeba" --dataset_path "/PATH/TO/img_align_celeba/" --trajectory "front", python render_video_from_dataset.py --path PRETRAINED_MODEL_PATH --output_dir OUTPUT_DIRECTORY --curriculum "carla" --dataset_path "/PATH/TO/carla/*.png" --trajectory "orbit", python render_video_from_dataset.py --path PRETRAINED_MODEL_PATH --output_dir OUTPUT_DIRECTORY --curriculum "srnchairs" --dataset_path "/PATH/TO/srn_chairs/" --trajectory "orbit". The center view corresponds to the front view expected at the test time, referred to as the support set Ds, and the remaining views are the target for view synthesis, referred to as the query set Dq. A tag already exists with the provided branch name. Pivotal Tuning for Latent-based Editing of Real Images. In Proc. A Decoupled 3D Facial Shape Model by Adversarial Training. CUDA_VISIBLE_DEVICES=0,1,2,3 python3 train_con.py --curriculum=celeba --output_dir='/PATH_TO_OUTPUT/' --dataset_dir='/PATH_TO/img_align_celeba' --encoder_type='CCS' --recon_lambda=5 --ssim_lambda=1 --vgg_lambda=1 --pos_lambda_gen=15 --lambda_e_latent=1 --lambda_e_pos=1 --cond_lambda=1 --load_encoder=1, CUDA_VISIBLE_DEVICES=0,1,2,3 python3 train_con.py --curriculum=carla --output_dir='/PATH_TO_OUTPUT/' --dataset_dir='/PATH_TO/carla/*.png' --encoder_type='CCS' --recon_lambda=5 --ssim_lambda=1 --vgg_lambda=1 --pos_lambda_gen=15 --lambda_e_latent=1 --lambda_e_pos=1 --cond_lambda=1 --load_encoder=1, CUDA_VISIBLE_DEVICES=0,1,2,3 python3 train_con.py --curriculum=srnchairs --output_dir='/PATH_TO_OUTPUT/' --dataset_dir='/PATH_TO/srn_chairs' --encoder_type='CCS' --recon_lambda=5 --ssim_lambda=1 --vgg_lambda=1 --pos_lambda_gen=15 --lambda_e_latent=1 --lambda_e_pos=1 --cond_lambda=1 --load_encoder=1. Yujun Shen, Ceyuan Yang, Xiaoou Tang, and Bolei Zhou. SpiralNet++: A Fast and Highly Efficient Mesh Convolution Operator. Inspired by the remarkable progress of neural radiance fields (NeRFs) in photo-realistic novel view synthesis of static scenes, extensions have been proposed for . [Jackson-2017-LP3] using the official implementation111 http://aaronsplace.co.uk/papers/jackson2017recon. IEEE Trans. Our experiments show favorable quantitative results against the state-of-the-art 3D face reconstruction and synthesis algorithms on the dataset of controlled captures. 1280312813. Prashanth Chandran, Sebastian Winberg, Gaspard Zoss, Jrmy Riviere, Markus Gross, Paulo Gotardo, and Derek Bradley. IEEE, 82968305. 2021b. We sequentially train on subjects in the dataset and update the pretrained model as {p,0,p,1,p,K1}, where the last parameter is outputted as the final pretrained model,i.e., p=p,K1. We average all the facial geometries in the dataset to obtain the mean geometry F. The model requires just seconds to train on a few dozen still photos plus data on the camera angles they were taken from and can then render the resulting 3D scene within tens of milliseconds. 2020. The result, dubbed Instant NeRF, is the fastest NeRF technique to date, achieving more than 1,000x speedups in some cases. Users can use off-the-shelf subject segmentation[Wadhwa-2018-SDW] to separate the foreground, inpaint the background[Liu-2018-IIF], and composite the synthesized views to address the limitation. arXiv Vanity renders academic papers from Since Dq is unseen during the test time, we feedback the gradients to the pretrained parameter p,m to improve generalization. Thanks for sharing! Extrapolating the camera pose to the unseen poses from the training data is challenging and leads to artifacts. We provide pretrained model checkpoint files for the three datasets. it can represent scenes with multiple objects, where a canonical space is unavailable, For example, Neural Radiance Fields (NeRF) demonstrates high-quality view synthesis by implicitly modeling the volumetric density and color using the weights of a multilayer perceptron (MLP). We quantitatively evaluate the method using controlled captures and demonstrate the generalization to real portrait images, showing favorable results against state-of-the-arts. While NeRF has demonstrated high-quality view synthesis, it requires multiple images of static scenes and thus impractical for casual captures and moving subjects. . Since our training views are taken from a single camera distance, the vanilla NeRF rendering[Mildenhall-2020-NRS] requires inference on the world coordinates outside the training coordinates and leads to the artifacts when the camera is too far or too close, as shown in the supplemental materials. Chia-Kai Liang, Jia-Bin Huang: Portrait Neural Radiance Fields from a Single . GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields. However, these model-based methods only reconstruct the regions where the model is defined, and therefore do not handle hairs and torsos, or require a separate explicit hair modeling as post-processing[Xu-2020-D3P, Hu-2015-SVH, Liang-2018-VTF]. Note that the training script has been refactored and has not been fully validated yet. By clicking accept or continuing to use the site, you agree to the terms outlined in our. SinNeRF: Training Neural Radiance Fields on Complex Scenes from a Single Image . Tarun Yenamandra, Ayush Tewari, Florian Bernard, Hans-Peter Seidel, Mohamed Elgharib, Daniel Cremers, and Christian Theobalt. 40, 6, Article 238 (dec 2021). Graphics (Proc. We present a method for learning a generative 3D model based on neural radiance fields, trained solely from data with only single views of each object. Stephen Lombardi, Tomas Simon, Jason Saragih, Gabriel Schwartz, Andreas Lehrmann, and Yaser Sheikh. 2021. The neural network for parametric mapping is elaborately designed to maximize the solution space to represent diverse identities and expressions. While NeRF has demonstrated high-quality view synthesis, it requires multiple images of static scenes and thus impractical for casual captures and moving subjects. It is thus impractical for portrait view synthesis because If nothing happens, download Xcode and try again. In Proc. 2021. D-NeRF: Neural Radiance Fields for Dynamic Scenes. We refer to the process training a NeRF model parameter for subject m from the support set as a task, denoted by Tm. Graph. Tero Karras, Samuli Laine, Miika Aittala, Janne Hellsten, Jaakko Lehtinen, and Timo Aila. ICCV. Unlike previous few-shot NeRF approaches, our pipeline is unsupervised, capable of being trained with independent images without 3D, multi-view, or pose supervision. The existing approach for constructing neural radiance fields [Mildenhall et al. Volker Blanz and Thomas Vetter. View 9 excerpts, references methods and background, 2019 IEEE/CVF International Conference on Computer Vision (ICCV). In this work, we propose to pretrain the weights of a multilayer perceptron (MLP), which implicitly models the volumetric density and colors, with a meta-learning framework using a light stage portrait dataset. The model was developed using the NVIDIA CUDA Toolkit and the Tiny CUDA Neural Networks library. \underbracket\pagecolorwhite(a)Input \underbracket\pagecolorwhite(b)Novelviewsynthesis \underbracket\pagecolorwhite(c)FOVmanipulation. We transfer the gradients from Dq independently of Ds. Single-Shot High-Quality Facial Geometry and Skin Appearance Capture. NeuIPS, H.Larochelle, M.Ranzato, R.Hadsell, M.F. Balcan, and H.Lin (Eds.). Bringing AI into the picture speeds things up. For ShapeNet-SRN, download from https://github.com/sxyu/pixel-nerf and remove the additional layer, so that there are 3 folders chairs_train, chairs_val and chairs_test within srn_chairs. 2019. we apply a model trained on ShapeNet planes, cars, and chairs to unseen ShapeNet categories. 8649-8658. Star Fork. To leverage the domain-specific knowledge about faces, we train on a portrait dataset and propose the canonical face coordinates using the 3D face proxy derived by a morphable model. NeRF fits multi-layer perceptrons (MLPs) representing view-invariant opacity and view-dependent color volumes to a set of training images, and samples novel views based on volume . CVPR. we capture 2-10 different expressions, poses, and accessories on a light stage under fixed lighting conditions. PVA: Pixel-aligned Volumetric Avatars. To hear more about the latest NVIDIA research, watch the replay of CEO Jensen Huangs keynote address at GTC below. To attain this goal, we present a Single View NeRF (SinNeRF) framework consisting of thoughtfully designed semantic and geometry regularizations. To improve the, 2021 IEEE/CVF International Conference on Computer Vision (ICCV). Without warping to the canonical face coordinate, the results using the world coordinate inFigure10(b) show artifacts on the eyes and chins. Tero Karras, Samuli Laine, and Timo Aila. Jiatao Gu, Lingjie Liu, Peng Wang, and Christian Theobalt. While NeRF has demonstrated high-quality view synthesis, it requires multiple images of static scenes and thus impractical for casual captures and moving subjects. We set the camera viewing directions to look straight to the subject. Black, Hao Li, and Javier Romero. Without any pretrained prior, the random initialization[Mildenhall-2020-NRS] inFigure9(a) fails to learn the geometry from a single image and leads to poor view synthesis quality. 99. View synthesis with neural implicit representations. 2019. Codebase based on https://github.com/kwea123/nerf_pl . View 10 excerpts, references methods and background, 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition. Chen Gao, Yichang Shih, Wei-Sheng Lai, Chia-Kai Liang, and Jia-Bin Huang. 2021. 36, 6 (nov 2017), 17pages. InTable4, we show that the validation performance saturates after visiting 59 training tasks. In International Conference on 3D Vision. Katja Schwarz, Yiyi Liao, Michael Niemeyer, and Andreas Geiger. Tianye Li, Timo Bolkart, MichaelJ. Stylianos Ploumpis, Evangelos Ververas, Eimear OSullivan, Stylianos Moschoglou, Haoyang Wang, Nick Pears, William Smith, Baris Gecer, and StefanosP Zafeiriou. In our experiments, the pose estimation is challenging at the complex structures and view-dependent properties, like hairs and subtle movement of the subjects between captures. 24, 3 (2005), 426433. We use cookies to ensure that we give you the best experience on our website. 2020. without modification. FiG-NeRF: Figure-Ground Neural Radiance Fields for 3D Object Category Modelling. Moreover, it is feed-forward without requiring test-time optimization for each scene. In this work, we propose to pretrain the weights of a multilayer perceptron (MLP), which implicitly models the volumetric density and colors, with a meta-learning framework using a light stage portrait dataset. Our method finetunes the pretrained model on (a), and synthesizes the new views using the controlled camera poses (c-g) relative to (a). Meta-learning. Our A-NeRF test-time optimization for monocular 3D human pose estimation jointly learns a volumetric body model of the user that can be animated and works with diverse body shapes (left). However, training the MLP requires capturing images of static subjects from multiple viewpoints (in the order of 10-100 images)[Mildenhall-2020-NRS, Martin-2020-NIT]. 2021. If you find a rendering bug, file an issue on GitHub. Agreement NNX16AC86A, Is ADS down? ICCV. For each subject, Keunhong Park, Utkarsh Sinha, Peter Hedman, JonathanT. Barron, Sofien Bouaziz, DanB Goldman, Ricardo Martin-Brualla, and StevenM. Seitz. Face Deblurring using Dual Camera Fusion on Mobile Phones . Anurag Ranjan, Timo Bolkart, Soubhik Sanyal, and MichaelJ. In Proc. We propose an algorithm to pretrain NeRF in a canonical face space using a rigid transform from the world coordinate. At the finetuning stage, we compute the reconstruction loss between each input view and the corresponding prediction. Copyright 2023 ACM, Inc. MoRF: Morphable Radiance Fields for Multiview Neural Head Modeling. Graphics (Proc. Using 3D morphable model, they apply facial expression tracking. ICCV (2021). Wenqi Xian, Jia-Bin Huang, Johannes Kopf, and Changil Kim. ACM Trans. The disentangled parameters of shape, appearance and expression can be interpolated to achieve a continuous and morphable facial synthesis. Reconstructing face geometry and texture enables view synthesis using graphics rendering pipelines. 2005. 2020. 343352.